Tripwire Interactive CEO Loses Job After Coming Out as Anti-Death

This is him presenting his most famous game 10 years ago

You can create amazing things in this civilization, things that people love.

But if you ever question the narrative – any aspect of the official narrative – everything you’ve done in your life becomes completely meaningless, and you are immediately thrown directly under the bus.


The president of game-studio Tripwire Interactive has stepped down after tweeting support for a controversial new abortion law in Texas.

The Texas law bans abortions from as early as six weeks into pregnancy.

John Gibson tweeted he was “proud” of the legal outcome and was a “a pro-life game developer”.

Some of the studio’s partners rapidly distanced themselves from Mr Gibson, with one announcing it would cancel its contracts over the issue.

And two days after the tweet was posted, amid an avalanche of criticism, Tripwire said: “Effective immediately, John Gibson has stepped down.”

Mr Gibson’s comments had been his own – and not the company’s, it said.

“His comments disregarded the values of our whole team, our partners and much of our broader community,” Tripwire said.

“Our leadership team at Tripwire are deeply sorry and are unified in our commitment to take swift action and to foster a more positive environment.”

Intense controversyTripwire is a developer of titles including Man Eater, in which gamers play as a shark, and the publisher of medieval-combat game Chivalry 2.

Mr Gibson had tweeted: “As an entertainer, I don’t get political often.”

But he was “proud of US Supreme Court affirming the Texas law banning abortion for babies with a heartbeat” – a description medical authorities say is misleading.

“With so many vocal peers on the other side of this issue, I felt it was important to go on the record as a pro-life game developer,” he had added.

The tweet quickly generated intense controversy.

Many individual gamers called for a boycott of Tripwire’s games, sharing tips on how to hide listings for its products in Steam’s online game store or making donations to women’s charities in Mr Gibson’s name.

I don’t think that is the general sentiment of gamers, actually.

The gaming community is overwhelmingly right-wing, and in fact, people would have bought these games to show support.

Of course there’s no reason to now that he’s already been forced out of the company! In fact, people should now boycott these games! Post negative reviews and get refunds!

Supporters of the Texas law also responded, with the original tweet clocking up nearly 13,000 replies.

But Shipwright Studios, a “work-for-hire” studio that contributed to some of Tripwire’s games, wrote it was ending a three-year relationship because of Mr Gibson’s comments.

Who would have guessed that video game companies were so big into abortion?

Some of the replies were just too much.

Right-wingers are so moronic for not doing more to protect themselves from these kinds of attacks.

Half of the country is right-wing (actually a little bit more), and another 25% surely don’t care about people saying things that they believe.

So something like 20% of the country are capable of controlling all industry, including what political views video game developers are allowed to have?

Why is this possible?

Why do people on the right not organize to defend themselves in any way at all?

Killing Floor 2 is awesome.

I never played it but I watched a bunch of let’s plays, and it is a very good game.

But there isn’t going to be any more creativity left in games after all of these creators are run out.

As it happens, right-wingers are the ones who have all of the creative energy.

Leftists produce almost nothing but garbage.