Okay So No, Cyberpunk 2077 Doesn’t Have Full Frontal Nudity for Pozzed-Up Reasons

Andrew Anglin
Daily Stormer
June 16, 2018

So the right wing loves The Witcher. It’s a Polish game series that did not do the poz. It was a masculine white male, feminine females, classic hero tale based on traditional European folk tales.

So when we heard the same studio was making a cyberpunk RPG, everyone was like

Cyberpunk fits into all the memes of the current far-right counter-culture. The themes are what we have warned about. The dystopian nightmare future realm created by materialist consumerism.

A pro-white game company taking on such a project was a match made in heaven. Especially while the new Battletech game has you choose pronouns when you create your 56% character.


They took away all of our real life glory, then they came for our fantasy glories.

We deserve a refreshing fantasy glory – and it seems Cyberpunk 2077 will be that.

But you see a headline like this in Polygon

And you’re like “please don’t be trannies, please don’t be trannies, please don’t be trannies.”


The team at CD Projekt Red came to E3 this year with an enormous demo for its next game, Cyberpunk 2077.

Early in the demo, the presenter revealed a mockup of the character creation system. It showed generic male and female avatars standing on a blue background. Both of them were completely nude, but their genitals were covered with pixelated white boxes of digital noise. Some in the crowd giggled. For some of them, I’m sure it was because they were uncomfortable with or perhaps prudish about nudity. Just as many likely giggled at the absurdity of censoring the human form in a video game.

Thanks for that bit of insight into the psychology of that crowd there, Mr. Polygon, sir.

Journalists seriously are the stupidest people on earth – and the smartest ones work in video game journalism, for sure.

Adding those white boxes to the menu system at E3 was a tactical decision by the team at CD Projekt Red, game director Adam Badowski told Polygon. In the final version of the game, that digital noise will likely be removed. But for its big reveal, CD Projekt didn’t want to be accused of using nudity for shock value, or to have its time with the international press sidetracked by conversations about male or female nudity in video games.

“We covered these parts for one reason,” said Badowski. “Because during the presentation, we don’t want people to focus on and think about these things and laugh. It’s normal! Nudity makes it more believable; that’s why we want to have it. There’s nothing special in it.”

Badowski said that in the final game, his team intends to have full nudity, not for shock value but because it supports one of the most important themes in the cyberpunk genre: transhumanism, the belief that humanity can transcend its current mental and physical form with the help of technology. Throughout Cyberpunk 2077, players will have to grapple with what it means for them personally to become transhuman, and one of the pieces of imagery the team plans to use is nudity.

There was one scene in particular from the E3 demo that Badowski pointed to as an example. It opened with a simple quest to retrieve a kidnapped woman, but turned into a bizarre and gruesome tableau. The kidnappers weren’t holding her for ransom; they were planning to chop her up for spare parts, harvesting the high-tech implants throughout her body for sale on the black market.

We are like, already there. Btw.

After players gun down the enemies in the compound, they find the kidnapped woman and another NPC lying naked in a bathtub filled with ice. With her eyes rolled back in her head and her body glistening with water, the player must carry her in their arms out into the light to the waiting paramedics.

“Nudity is important for us because of one reason,” Badowski said. “This is cyberpunk, so people augment their body. So the body is no longer sacrum [sacred]; it’s profanum [profane]. Because people modify everything, they are losing their connection to the body, to the meat. And that’s why we need to use the nudity in many situations.

“You see that there are bodies in the tub, and you need to take care of this woman. But at the same time she is augmented,” he continued, searching for the right words. “She is not clean. Maybe she is augmented too much. Maybe the humanity level is pretty low in her, so it’s an interesting topic. It’s one of the key themes in cyberpunk. The very first scenes in the original Ghost in the Shell anime show exactly the same aspect. Because where is sacrum and where is profanum in a world when you can simply modify yourself to such limits that it makes you a different kind of person? It’s one of the most important themes in cyberpunk, as a genre.”

Okay yeah so.

That’s a legit cyberpunk reason to include nudity.

I am obviously tired of the absolute over-sexualization of modern society. Just like I think everyone else is – whether they are aware of it or not. There is a kind of fatigue we are all feeling on some level. Especially since the saturation sexualization of public society has correlated with a lack of actual sex being had by most people.


At this point, there is so much of it, having real nudity in a cyberpunk game is hardly something that matters.

I just hope they don’t have graphic sex in it, like in Altered Carbon on Netflix.

That killed it for me. I can’t sit there and watch porno-tier sex scenes in a TV show like that. I stopped watching the show before the reveal that his lost love was a purebred monkeybitch.

Although I did already know he was a Japanese man plugged into a white man’s body.

A Jap with a negress is like the weirdest of all combos. I doubt it has ever happened in real life.

Soundtrack is def worthwhile tho.

But Yeah

I think Cyberpunk 2077 is going to be the thing we want it to be.

I think it’s gonna be a Bladerunner 2 tier piece of Alt-Right media.

I don’t really have much time to play games personally, but I can see myself making time for this one.

It might not even be out until 2020… and hopefully by then I’ll have some vacation days every once in a while.